Content Patcher Animation
This lets you animate textures in Content Patcher with the "EditImage" Action.
It adds two new properties - "AnimationFrameTime" which is the amount of ticks between each frame (in game ticks, which is 60 per second), and "AnimationFrameCount" which is how many frames there are.
All frames must be next to each other horizontally in the same "FromFile" image.
See this CP mod for an example.
Each patch must have a unique "LogName".
Fri, 14 Jun 2019 17:38:47 -0400
Another Content Patcher 1.9 fix.
The source code for this project can be found here.